Uikit

Uikit taxonomy generated by the site skill importer.

5 skills
A
liquid-glass-design

by affaan-m

liquid-glass-design helps you implement Apple’s iOS 26 Liquid Glass system for SwiftUI, UIKit, and WidgetKit. Use it for glassy buttons, cards, toolbars, containers, and widgets, with guidance on shape, tint, interactivity, and when the effect fits a real UI.

UI Design
Favorites 0GitHub 156.2k
M
ios-application-dev

by MiniMax-AI

ios-application-dev is a practical iOS application development guide for UIKit, SnapKit, and SwiftUI. It helps frontend developers make faster UI decisions for layout, navigation, accessibility, Dynamic Type, Dark Mode, and Apple platform conventions. Use it to review code or turn product requirements into shippable iPhone screens.

Frontend Development
Favorites 0GitHub 11.7k
E
tvos-design-guidelines

by ehmo

tvos-design-guidelines is a practical Apple TV design rule set for reviewing tvOS interfaces, focus-based navigation, Siri Remote behavior, 10-foot readability, and media playback. Use this tvos-design-guidelines guide when you need clear constraints, screen-by-screen critique, and implementation checks for living-room UI design.

UI Design
Favorites 0GitHub 357
E
ipados-design-guidelines

by ehmo

ipados-design-guidelines skill for designing and reviewing iPad-native interfaces. Use it for adaptive layouts, Split View, Stage Manager, sidebar navigation, pointer and trackpad behavior, keyboard shortcuts, and compact-width fallbacks. It helps replace iPhone-style assumptions with practical iPadOS design checks.

UI Design
Favorites 0GitHub 357
E
ios-design-guidelines

by ehmo

ios-design-guidelines helps review, shape, and rewrite SwiftUI/UIKit interfaces against Apple Human Interface Guidelines for iPhone. It is useful for layout, navigation, accessibility, Dynamic Type, Dark Mode, and system component choices when you need practical ios-design-guidelines guide feedback for UI Design.

UI Design
Favorites 0GitHub 357
Uikit